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The value of zero-priced software

Apple’s latest product launch (new OSX, iPads, Macs and iWork/iLife) came with a change in pricing for software. OS X and iWork and iLife and updates are now made available free on new Macs and, in the case of the suites, on iOS devices as well.

Recall also that iOS updates are now free as well and that OS X had been reduced in price from about $129 to $29 with Snow Leopard in August 2009 and to $19 with Mountain Lion in July 2012. The iSuites have also dropped in price over time so the pattern of evaporating software prices is long-running.

But how fast and what is the impact? The historic performance Apple’s Software business is not easily determined since it was always blended with additional businesses. Until September of last year, Software was reported as part of “Software and Services” and since then as part of “iTunes, Software and Services.” Some assumptions allow the following picture to be drawn:

Screen Shot 2013-10-24 at 10-24-5.07.03 PM

One additional wrinkle to the Apple software story is that OS X and iWork/iLife are not all the software titles available. Apple’s software includes Pro apps as well as the non-free OS X server. The non-free software US prices are:

  • Aperture: $79.99
  • Final Cut Pro: $299.99
  • Motion: $49.99
  • Compressor: $49.99
  • Logic Pro X: $199.99
  • MainStage 3: $29.99
  • OS X Server: $19.99
  • Apple Remote Desktop: $79.99

Given that and additional assumptions can lead to the following picture of the components of Apple’s Software sales (in $ million/quarter).

Screen Shot 2013-10-24 at 10-24-5.08.54 PM

Given this picture of the software business and the change in pricing, here is my forecast for the third and fourth quarters (in $ million/quarter):

Screen Shot 2013-10-24 at 10-24-5.21.30 PM

The foregone revenues could be as much as $450 million from what would have been received with existing pricing model.

So the question that naturally arises is whether this is “worth it”. Whether by offering free software hardware or service revenues rise.

Perhaps. Certainly service revenue in the form of iCloud might rise with more usage of iWork and iLife. But I don’t think that this is the calculus underlying the decision. Remember that Apple does not have a Profit/Loss accountability. It’s not necessary (and perhaps not even preferred) that a division balances costs and revenues.[1]

Fundamentally Apple remains a systems company where software is a key element in its definition of value. That is not changing. What is changing instead is the bundling of application software with the systems software and the system itself. The presence of iWork and hassle-free updating of that suite (and the same for the OS) means that utilization rates will increase.

I believe the logic for Apple is that usage of the products determines their value and therefore placing powerful software in the hands of more users means they will value the entire system more. This leads to the notion of greater “stickiness” or “lock-in” but also to higher satisfaction and loyalty, rate of upgrades and even more third party purchases and yet more usage.

This is the virtuous cycle platform custodians seek to engender. This is what Apple is trying to build and the transition of apps into the system bundle is part of this re-enforcement.

One wonders how long before Apple’s approach becomes the norm for other platforms.

Notes:
  1. The graphs in this post (and the preceding 1900 on this blog) were created using Numbers. []