Categories

iTunes App Store submission rate holding at 20k/mo, Android Market on par

Thanks to 148apps.biz we know how many apps are being submitted to the App Store.

For the year so far the average has been almost exactly 20k apps per month. Toward the last half of last year, 10k/mo was the norm.

The total number of apps available is about to cross 300k though over 350k have been “seen” on the store at any one time. Almost 61k apps have been removed from the store.

There are about 61k unique app publishers.

Books has been the most popular category for some time (51k titles). This does not include books available through iBooks.

The Android Market is growing at approximately the same rate with androlib.com estimating 21k being apps added in October.

  • mortjac

    I still don't consider Android as a viable market for our financial apps. I view to fragmented, with to little security from malware, and the most important: very little interest from Android users to pay for apps. May be I wrong, but I think our investment in iOS and WP7 is pretty secure, and further investment we will make in Facebook mobile.

    • famousringo

      It seems like ad-supported is the way to go on Android. It's the route that iPhone mega-hit Angry Birds took. I wonder why that might be?

      Nothing inherently wrong with ad-supported, it's just that it doesn't suit all kinds of apps. It works great for apps that are launched on a daily basis, such as social games or news apps, but it's terrible for apps that don't see a lot of launches, such as adventure games that are played through once then forgotten or a reference app that comes in really handy once a month.

      If Android stays beholden to ads, it's going to put a serious cramp on the variety of apps available for the platform.

      • FalKirk

        "It seems like ad-supported is the way to go on Android. It's the route that iPhone mega-hit Angry Birds took. I wonder why that might be?"

        On the Rovio Blog, the distributors of Angry Bird are trying to explain why Angry Birds is running so poorly on so many Android devices. They've decided to create a "light" version of Angry Birds in the hope that it runs on devices with lessor processing power. The Blog post is interesting, but the comments (if you can overlook the whining and ignore the stench of entitlement) are also very instructive.
        http://www.rovio.com/index.php?mact=Blogs,cntnt01

  • Bob

    Also, note that the Apple App store has an approval process, but the android marketplace hardly has any to speak of.

  • Pingback: App Store、Android Maket それぞれの新規アプリ公開数 - イッキログ Biz

  • Pingback: App Store、Android Maket それぞれの新規アプリ公開数 | イッキログ